Freitag, 14. Oktober 2011

New workflow

It took a while, but I have a new way of creating the custom colliders, backgrounds and panels. The trick was creating screenshots of the chicanes in Unity, getting them into a vector program to make paths, using the Cheetah 3d modelling too to create planes and meshes out of the paths and then reimporting and arranging them in Unity.

That wasn't time consuming at all.....

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